Delivery Empire: the city drawn before the game
How we planned our delivery game on Roblox: the city map, the vehicles, the special orders and a company that grows without taking you off the street.

In Delivery Empire (Império das Entregas), you start as a delivery rider on a bike and end up owning a logistics company. The game was born from a concept document in October 2026, with one simple rule: first make sure delivering is fun, then grow.
The idea
The loop is accept, pick up, carry, deliver and level up. You take orders on your in-game phone, follow the GPS from the shop to the customer’s house and trade the bike for better vehicles. The company comes later and does not replace the deliveries: it expands your work in the city.
The city on paper first
Before building in Roblox Studio, we drew the city map. Version 2, from October 14, has a square in the middle, ring and diagonal avenues, and 24 shops split between downtown, neighbourhood and outskirts, which is the image at the top.
Decisions that shaped the game
- Vehicles with capacity: the bike carries 1 order, the scooter 2, the motorbike 3 and the van 6.
- Special orders: one in four orders is Hot, Chilled, Fragile or VIP. With Fragile, every bump counts, and anyone who fails the challenge still gets the normal payment.
- An employee who does not deliver: in the company, the employee sorts and prepares the orders, but never goes out to deliver. The street still belongs to the player.
- Three languages: the game speaks Portuguese, English and Spanish.