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Delivery Empire: the city drawn before the game

Behind the scenes4 min read

How we planned our delivery game on Roblox: the city map, the vehicles, the special orders and a company that grows without taking you off the street.

Delivery Empire city map: the square in the middle, the avenues and the shops marked by colour

In Delivery Empire (Império das Entregas), you start as a delivery rider on a bike and end up owning a logistics company. The game was born from a concept document in October 2026, with one simple rule: first make sure delivering is fun, then grow.

The idea

The loop is accept, pick up, carry, deliver and level up. You take orders on your in-game phone, follow the GPS from the shop to the customer’s house and trade the bike for better vehicles. The company comes later and does not replace the deliveries: it expands your work in the city.

The city on paper first

Before building in Roblox Studio, we drew the city map. Version 2, from October 14, has a square in the middle, ring and diagonal avenues, and 24 shops split between downtown, neighbourhood and outskirts, which is the image at the top.

Decisions that shaped the game

  • Vehicles with capacity: the bike carries 1 order, the scooter 2, the motorbike 3 and the van 6.
  • Special orders: one in four orders is Hot, Chilled, Fragile or VIP. With Fragile, every bump counts, and anyone who fails the challenge still gets the normal payment.
  • An employee who does not deliver: in the company, the employee sorts and prepares the orders, but never goes out to deliver. The street still belongs to the player.
  • Three languages: the game speaks Portuguese, English and Spanish.
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